About Me

I’m an animator

Qualifications

BSc (Hons) in Computer Animation & Special Effects - 2:1
University of Bradford 2006 - 2009
- Covered modelling, animating, rigging, rendering, compositing etc.

MA in Computer Games Art (Character)
Teesside University 2009 - 2010
- Focused on the creation of character models for games


Software

Maya - Modelling, animation, rigging, rendering
Spine - Animation, Rigging, Optimisation Texture Packer - Asset optimisation Animate - Animation, AS3 programming, illustration
Unity - Asset implementation, scene building, GUI implementation
UDK - Asset implementation
Photoshop - Image manipulation, texture creation, graphic design, illustration
Illustrator - Illustration
After Effects - Video editing, compositing
GraphicsGale - Pixel art
Paint - Cutting & pasting


A Bit More

From creating gaming websites as a 12 year old to designing assets for video games, throughout my career I have felt passionate about graphic design and creating clean, intuitive interfaces for users.